Reflection
This week in UX design felt like taking a giant leap backward, only to land with a fresh perspective. We weren't pixel-pushing or prototyping; instead, we were equipping ourselves with a powerful lens – the lens of heuristic evaluations. This wasn't just about learning a new technique; it was about fundamentally reframing how we approach interface design.
Gone are the days of blindly diving into mockups and hoping for the best. Heuristic evaluations offer a structured, principle-based approach to dissecting interfaces, exposing their hidden flaws and paving the way for truly user-centric designs. The week felt like a masterclass in wielding Jakob Nielsen's 10 heuristics like Jedi mind tricks, uncovering inconsistencies, cluttered layouts, and cryptic error messages that lurk beneath the surface of even the most polished UIs.
Kainos coming next week at 10
Key Takeaways:
//Notes taken in lecture
Today ESO / Cirdan talks
what is a heuristic evaluations? ( heuristic means General )
heuristic UX evaluation is an analytical evaluation … ( screen shot lecture pdf)
Review of goals and objectives
Compliance with UX standards
Wire framing prototyping